Debugging Interface

For systems open to external user-created scripts, it is usually desirable to provide a debugging experience to the user. The alternative is to provide a custom implementation of debug via Engine::on_debug that traps debug output to show in a side panel, for example, which is actually extremely simple.

Nevertheless, in some systems, it may not be convenient, or even possible, for the user to debug his or her scripts simply via good-old print or debug statements – the system does not have any facility for printed output, for instance.

Or the system may require more advanced debugging facilities than mere print statements – such as break-points.

For these advanced scenarios, Rhai contains a Debugging interface, turned on via the debugging feature (which implies the internals feature).

The debugging interface resides under the debugger sub-module.

The Rhai Debugger

The rhai-dbg bin tool shows a simple example of employing the debugging interface to create a debugger for Rhai scripts!

Built-in Functions

The following functions (defined in the DebuggingPackage but excluded when using a raw Engine) provides runtime information for debugging purposes.

FunctionParameter(s)Not available underDescription
back_tracenoneno_function, no_indexreturns an array of object maps or strings, each containing one level of function call;
returns an empty array if no debugger is registered
// This recursive function prints its own call stack during each run
fn foo(x) {
    print(back_trace());        // prints the current call stack

    if x > 0 {
        foo(x - 1)
    }
}