Functions
Rhai supports defining functions in script via the fn
keyword, with a syntax that is very similar to Rust without types.
Valid function names are the same as valid variable names.
fn add(x, y) {
x + y
}
fn sub(x, y,) { // trailing comma in parameters list is OK
x - y
}
add(2, 3) == 5;
sub(2, 3,) == -1; // trailing comma in arguments list is OK
Defining functions can be disabled via the no_function
feature.
Use is_def_fn
(not available under no_function
) to detect if a Rhai function is defined
(and therefore callable) based on its name and the number of parameters (arity).
fn foo(x) { x + 1 }
is_def_fn("foo", 1) == true;
is_def_fn("foo", 0) == false;
is_def_fn("foo", 2) == false;
is_def_fn("bar", 1) == false;
Implicit Return
Just like in Rust, an implicit return can be used. In fact, the last statement of a block is
always the block’s return value regardless of whether it is terminated with a semicolon ;
.
This is different from Rust.
fn add(x, y) { // implicit return:
x + y; // value of the last statement (no need for ending semicolon)
// is used as the return value
}
fn add2(x) {
return x + 2; // explicit return
}
add(2, 3) == 5;
add2(42) == 44;
Global Definitions Only
Functions can only be defined at the global level, never inside a block or another function.
Again, this is different from Rust.
// Global level is OK
fn add(x, y) {
x + y
}
// The following will not compile
fn do_addition(x) {
fn add_y(n) { // <- syntax error: cannot define inside another function
n + y
}
add_y(x)
}
No Access to External Scope
Functions are not closures. They do not capture the calling environment and can only access their own parameters.
They cannot access variables external to the function itself.
let x = 42;
fn foo() {
x // <- error: variable 'x' not found
}
But Can Call Other Functions and Access Modules
All functions in the same AST
can call each other.
fn foo(x) { // function defined in the global namespace
x + 1
}
fn bar(x) {
foo(x) // ok! function 'foo' can be called
}
In addition, modules imported at global level can be accessed.
import "hello" as hey;
import "world" as woo;
{
import "x" as xyz; // <- this module is not at global level
} // <- it goes away here
fn foo(x) {
hey::process(x); // ok! imported module 'hey' can be accessed
print(woo::value); // ok! imported module 'woo' can be accessed
xyz::do_work(); // <- error: module 'xyz' not found
}
Automatic Global Module
When a constant is declared at global scope, it is added to a special module called global
.
Functions can access those constants via the special global
module.
Naturally, the automatic global
module is not available under no_function
nor no_module
.
const CONSTANT = 42; // this constant is automatically added to 'global'
let hello = 1; // variables are not added to 'global'
{
const INNER = 0; // this constant is not at global level
} // <- it goes away here
fn foo(x) {
x * global::hello // <- error: variable 'hello' not found in 'global'
x * global::CONSTANT // ok! 'CONSTANT' exists in 'global'
x * global::INNER // <- error: constant 'INNER' not found in 'global'
}
Use Before Definition Allowed
Unlike C/C++, functions in Rhai can be defined anywhere at global level.
A function does not need to be defined prior to being used in a script; a statement in the script can freely call a function defined afterwards.
This is similar to Rust and many other modern languages, such as JavaScript’s function
keyword.
let x = foo(41); // <- I can do this!
fn foo(x) { // <- define 'foo' after use
x + 1
}
Arguments are Passed by Value
Functions defined in script always take Dynamic
parameters (i.e. they can be of any types).
Therefore, functions with the same name and same number of parameters are equivalent.
All arguments are passed by value, so all Rhai script-defined functions are pure (i.e. they never modify their arguments).
Any update to an argument will not be reflected back to the caller.
fn change(s) { // 's' is passed by value
s = 42; // only a COPY of 's' is changed
}
let x = 500;
change(x);
x == 500; // 'x' is NOT changed!
The only possibility for a Rhai script-defined function to modify an external variable is
via the this
pointer.