Numbers
Integers
Integers can also be conveniently manipulated as bit-fields.
Integer numbers follow C-style format with support for decimal, binary (0b
), octal (0o
) and hex (0x
) notations.
The default system integer type (also aliased to INT
) is i64
. It can be turned into i32
via the only_i32
feature.
Floating-Point Numbers
Both decimal and scientific notations can be used to represent floating-point numbers.
Floating-point numbers are also supported if not disabled with no_float
.
The default system floating-point type is f64
(also aliased to FLOAT
).
It can be turned into f32
via the f32_float
feature.
Decimal
Numbers
When rounding errors cannot be accepted, such as in financial calculations, the decimal
feature
turns on support for the Decimal
type, which is a fixed-precision floating-point
number with no rounding errors.
Number Literals
_
separators can be added freely and are ignored within a number – except at the very beginning or right after
a decimal point (.
).
Sample | Format | Value type | no_float | no_float + decimal |
---|---|---|---|---|
_123 | improper separator | |||
123_345 , -42 | decimal | INT | INT | INT |
0o07_76 | octal | INT | INT | INT |
0xab_cd_ef | hex | INT | INT | INT |
0b0101_1001 | binary | INT | INT | INT |
123._456 | improper separator | |||
123_456.78_9 | normal floating-point | FLOAT | syntax error | Decimal |
-42. | ending with decimal point | FLOAT | syntax error | Decimal |
123_456_.789e-10 | scientific notation | FLOAT | syntax error | Decimal |
.456 | missing leading 0 | |||
123.456e_10 | improper separator | |||
123.e-10 | missing decimal 0 |
Warning – No Implicit Type Conversions
Unlike most C-like languages, Rhai does not provide implicit type conversions between different numeric types.
For example, a u8
is never implicitly converted to i64
when used as a parameter in a function
call or as a comparison operand. f32
is never implicitly converted to f64
.
This is exactly the same as Rust where all numeric types are distinct. Rhai is written in Rust afterall.
use rhai::{Engine, Scope, INT};
let engine = Engine::new();
let mut scope = Scope::new();
scope.push("r", 42); // 'r' is i32 (Rust default integer type)
scope.push("x", 42_u8); // 'x' is u8
scope.push("y", 42_i64); // 'y' is i64
scope.push("z", 42 as INT); // 'z' is i64 (or i32 under 'only_i32')
scope.push("f", 42.0_f32); // 'f' is f32
// Rhai integers are i64 (i32 under 'only_i32')
engine.eval::<String>("type_of(42)")? == "i64";
// false - i32 is never equal to i64
engine.eval_with_scope::<bool>(&mut scope, "r == 42")?;
// false - u8 is never equal to i64
engine.eval_with_scope::<bool>(&mut scope, "x == 42")?;
// true - i64 is equal to i64
engine.eval_with_scope::<bool>(&mut scope, "y == 42")?;
// true - INT is i64
engine.eval_with_scope::<bool>(&mut scope, "z == 42")?;
// false - f32 is never equal to f64
engine.eval_with_scope::<bool>(&mut scope, "f == 42.0")?;
Floating-Point vs. Decimal
Decimal
(enabled via the decimal
feature) represents a fixed-precision
floating-point number which is popular with financial calculations and other usage scenarios where
round-off errors are not acceptable.
Decimal
takes up more space (16 bytes) than a standard FLOAT
(4-8 bytes) and is
much slower in calculations due to the lack of CPU hardware support. Use it only when necessary.
For most situations, the standard floating-point number type FLOAT
(f64
or f32
with
f32_float
) is enough and is faster than Decimal
.
It is possible to use both FLOAT
and Decimal
together with just the decimal
feature
– use parse_decimal
or to_decimal
to create a Decimal
value.